## View object bounds

Use **Object bounds** to check the footprint, height, volume, and location of
a selected visual object before investigating its geometry or placement.

![Object bounds for the selected Lifter, showing local Width, Length, Height, Volume, X by Y area, Center in world, and the World bounds option.](https://inspector.4111778.xyz/assets/captures/gadgets-object-bounds-lifter-local.png)

* The local dimensions show the Lifter's modeled bounding box
* Select **World bounds** to compare the same object against the layout axes

## Before you start

* Select a visual object with a bounding box

## Steps

1. [Open Inspector](https://inspector.4111778.xyz/docs/getting-started/open-inspector/) for the selected
   object.
2. In the gadget selector, select **Object bounds**.
3. Inspect **Width (X)**, **Length (Y)**, **Height (Z)**, **Volume**, **X * Y**,
   and **Center in world**.
4. Select **World bounds** only when you need the bounding box measured against
   layout axes.

## Result

* Dimensions are shown in millimeters, volume in cubic meters, and **X * Y**
  area in square meters
* The center is always reported in world coordinates
* A rotated object can have different Width and Length when **World bounds** is
  selected because its box is transformed to the layout axes
* Unexpectedly large values can indicate extra geometry; a center far from the
  expected location can indicate a placement or parent-transform issue

## Related tasks

Use [Object hierarchy](https://inspector.4111778.xyz/docs/gadgets/object-hierarchy/) to check parent and child context.
See [Inspector gadget system](https://inspector.4111778.xyz/docs/overview/gadget-system/) to choose other
available views.
