Geometry statistics gadget

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Rank geometry-heavy nodes, dense geometry, feature-tree complexity, and shared geometry impact in Object Inspector.

Find geometry hotspots

Use Geometry statistics gadget to find geometry that deserves attention in a selected component, node, feature, or selection. Compare the ranked results before deciding whether to inspect a feature tree, reduce geometry, or check shared instances elsewhere in the layout.

Geometry statistics for the selected Lifter in the Automatic Warehouse System layout, showing 61,531 triangles, 4,919 sets, the Largest geometry view, and an expanded ranked result tree.

Before you start

Steps

  1. Open Inspector for the selected object or selection.
  2. In the gadget selector, select Geometry statistics gadget.
  3. Wait for the scan to finish. The header shows progress while the scan is running, then reports the analyzed node and geometry-set counts.
  4. Read TRIANGLES, SETS, and the points and features summary before interpreting an individual rank.
  5. Choose a view that matches the investigation question:
    • Choose Largest geometry to rank total selected geometry burden.
    • Choose Dense geometry to find geometry concentrated inside a small world-bound proxy. The score uses area or volume depending on the available bounds.
    • Choose Feature trees to find hosts with higher feature-complexity estimates.
    • Choose Shared geometry to rank total geometry burden across world instances of a shared definition.
  6. Expand the result tree and hover a row to inspect its triangles, sets, points, inclusive and self render burden, bounds, density basis, and available hierarchy or shared-definition details.
  7. Select one or more rows, then use the actions below the tree to go to the result, open it in another Inspector, select it in 3D, or toggle its highlight.

Interpret the result

Visual investigation actions

Use the three controls above the result count when the ranking needs spatial confirmation:

These actions affect the current selection, highlight, focus, overlay, or rendering view. Refreshing the gadget or closing it restores the temporary focus, wireframe, and overlay state managed by the gadget.

Use Object bounds to compare world dimensions and placement for a ranked result. Use Object hierarchy to understand the parent and child context before changing a component or feature.